The most frequently asked question in Zenless Zone Zero(CN) is "Is Inter-Knot Membership worth buying?". The answer is straightforward: As long as you log in at least 4 days a week, Inter-Knot Membership is the highest cost-performance paid item in the entire game, bar none. 30 RMB gets you 300 Monochrome(CN) + 2700 Polychrome, totaling 3000 Polychrome-equivalent resources, equal to 18.75 pulls, with a cost per pull of about 1.6 yuan — whereas even the 648 tier under the 3.1 version first-time double costs 8 yuan per pull. The gap is not small.

What is Inter-Knot Membership

Inter-Knot Membership (CN) is the small monthly card of Zenless Zone Zero(CN), priced at 30 yuan / 30 days on the CN server. Upon purchase, 300 Monochrome(CN) arrives immediately (exchangeable 1:1 for 300 Polychrome). Then, during the active membership period, logging in daily grants 90 Polychrome, refreshing at 04:00 (server time) each day, accumulating 2700 Polychrome over 30 days. Total yield = 300 Monochrome + 2700 Polychrome = 3000 Polychrome equivalent, which at 160 Polychrome per pull equals 18.75 pulls.

Is Zenless Zone Zero Inter-Knot Membership Worth Buying?

Quantified Yield: Membership vs Direct Monochrome Top-Up

Putting Inter-Knot Membership and Monochrome tiers in the same table to compare "pulls per yuan":

Item Cost Total Polychrome Equivalent Pulls Cost per Pull
Inter-Knot Membership (30 days) 30 yuan 3000 18.75 1.60 yuan
Monochrome 6 yuan tier (first-time double) 6 yuan 120 0.75 8.00 yuan
Monochrome 648 yuan tier (first-time double) 648 yuan 12960 81.00 8.00 yuan
Monochrome 648 yuan tier (non-first-time) 648 yuan 6480 40.5 16.00 yuan

Conclusion: The cost per pull of Inter-Knot Membership is only 1/5 of first-time double Monochrome, and 1/10 of non-first-time Monochrome. Any thought of "I'll just top up 648 for more thrill" falls apart in front of pure math.

Who Should Buy, Who Shouldn't

Suitable buyers:

1. Active Proxies who log in daily or every other day — missed days aren't compensated, but logging in 4 days a week still nets profit.
2. Micro/low spenders — a 30 yuan budget yields nearly 19 pulls, 5 times more than the same-price direct top-up (30 yuan first-time double only gives 3.75 pulls).
3. People stockpiling resources for limited banners — for dual limited characters like Remiel and Sigrid in 3.1, daily accumulation via Membership is steadier than last-minute direct top-ups.
4. Returning players — with the 3.1 first-time double reset + buying Membership, the first week back already cashes in double dividends.

Unsuitable buyers:

1. People who log in less than 5 times a month — the daily 90 Polychrome is not retroactive, hard to even break even.
2. People who only want to patch 10 pulls for the current banner right now — Membership gives only 300 Monochrome (1.875 pulls) on day one, the rest waits 30 days, can't save urgency; in this scenario just top up Monochrome directly.

3.1 Version Renewal Trap: the 179-Day Rule

Official rule states: When remaining Inter-Knot Membership validity ≥ 179 days, renewal is impossible; forcing a purchase will not extend duration, only refunds 330 Monochrome(CN) (equivalent to buying 330 Monochrome for 30 yuan = 3.3 pulls, cost per pull 9.1 yuan, even worse than non-first-time 648).

Correct operation: Renew only when membership has 178 days or less left, so durations stack. To buy half a year (180 days) at once, first buy 6 cards (180 days), wait a couple days until it drops to 178 days, then add the 7th card. Don't click 7 cards in one go.

Combined Yield of Membership + First-Time Double

The most money-saving posture at the 3.1 second anniversary node:

Open Inter-Knot Membership first (30 yuan → 18.75 pulls equivalent), then go eat Monochrome first-time doubles. Suppose you claim 98+198+648 three-tier first-time doubles: 98 gives 1960 Monochrome (12.25 pulls) + 198 gives 3960 (24.75 pulls) + 648 gives 12960 (81 pulls) = 118 pulls, plus membership 18.75 pulls, totaling 136.75 pulls, total spend 30+98+198+648=974 yuan, composite cost per pull 7.1 yuan. If you skip membership and only direct top-up the same amount, you lose 18.75 pulls. Membership is not an "optional item", it's an "amplifier during first-time double periods".

Where to Buy Inter-Knot Membership

Buying directly in the in-game shop is the safest. But CN server players using iOS devices incur channel costs through Apple IAP; overseas players converting currency to RMB also lose out. In practice, many people buy Zenless Zone Zero Inter-Knot Membership (CN) and Monochrome on 94LIVES — after submitting the HoYoverse UID, customer service manually processes via the official payment channel, arriving within 1 minute. Listed prices for each tier are lower than the official store's discounted price, and the first-time double and membership rules are completely identical to the official ones (the platform only acts as an intermediary, no account password involved). For players doing "membership renewal + conveniently claiming first-time double", the discount spread on 94LIVES is enough for another milk tea; sporadic single membership purchases can just be done in-game, no need to detour.

Final Conclusion

Is Zenless Zone Zero Inter-Knot Membership worth buying? Yes, and its priority is higher than all direct Monochrome top-ups (even during first-time double it's more cost-effective). The premise is you don't break the login streak, don't force-renew above 179 days, and don't expect it to patch urgent pulls. Spend this 30 yuan correctly, and it equals laying the foundation for the next three versions at a cost of 1.6 yuan per pull.